Multiple Devices im Lernprozess

Die erste Aktivität im Rahmen dieses Projekts war eine Studie über “Multiple Devices“. Mit diesem Begriff bezeichnen wir die Gesamtheit der elektronischen Geräte, die zum Lernen verwendet werden können. Dazu gehören Desktop-PCs, Laptops, Notebooks, Chromebooks, Tablets, Convertibles und Smartphones.

Ersdte Runde mit Rückmeldungen

The consortium asked former participants of courses and partners of former projects about their devices used for learning. The feedback was given in web-based feedback too [1] and got visualized. The bigger the word is displayed the more often this device was mentioned. A laptop is the preferred learning device obviously.

The used devices (>Result from AnswerGarden)

The Survey

Demo App #1: Cloze TestDemo App #2: Virtual LabDemo App #3

The first Demo App was about images. The aim was to test the inserting of text into a “fill in the blank test”.

Insert the text in a Fill in the Blank Test is a challenge for devices without a physical keyboard!

You can read the detailed results here.

The second application provided a virtual lab where you were asked to create an electric circuit.

Creating an electric circuit on a Smartphone using the fingers as a pointing device is a challenge!

You can read the detailed results here.

The third example provided a drag & drop application. The hurdle was the scroll bar, which must be used to display all elements.

Drag & Drop example – with a special challenge

You can read the detailed results here.


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